Credits Shop

Van Dyne's Outfitters

I've got that hot, sexy new look you've been craving! Check it out! -Janet Van Dyne

10 Credits - Standard S.H.I.E.L.D. Uniform (No Effect)

A basic, standard-issue S.H.I.E.L.D. Uniform worn by all new recruits. FYI, not a turn on for me. I don't do basic.

50 Credits - Leather Jacket (+1 AC)

An epic piece of outer wear that'll make you stand out in a crowd! I custom tailor, so let me know what color you want!

75 Credits - Daisy's Bracers (+1 to Strength checks)

Agent Johnson was walking around with clunky metal bricks on her hands, so I made them sexy! It inspired me to make more bracers to sell! But just for fashion, not for controlling crazy earthquake powers.

75 Credits - Wakandan "Sneak"ers (+1 to Athletics checks)

You know the sneakers the Wakandan track team wore in the Olympics last year? Well, since they kicked everyone's butts, I designed mine to be like those, but better! Odd though, from what I hear Wakanda is an underserved third world nation. Where'd they get kicks like that?

75 Credits - Ruby Quartz Sunglasses (+1 to Investigation checks)

I heard about that poor kid you guys saved with the laser eyes. I don't know if it might have helped him, but I designed some shades made of Ruby Quartz that definitely improve your focus. Everything is tinted red though...

150 Credits - Spidey-Senses Headband (+2 to Perception checks)

So I saw a spider, and tried to kill it, but it leapt out of the way! Like it had some kind of... I don't know, sixth sense alerting it of danger! So I took that concept and worked it into this cute little red and blue headband!

350 Credits - S.T.R.I.K.E. Tactical Gear (+3 AC)

Not as flashy as I'd like, but then again, this is more for combat than style, so I'll allow it. That means I will not spray paint crossbones on it, Rumlow.

750 Credits - The Van Dyne F*** Magic Cape! (Halves all Magic Damage) *1 in Stock*

I hate magic! It's annoying! So I stitched together this stylish cape and had that crazy witch lady in House of Harkness do some spell on it, so now if someone attacks you with magic, well, hopefully it won't hurt as much!

800 Credits - Stark Watch 12 Pro (+1 to all Special Attack Rolls) *3 in Stock!*

Your eyes do not deceive! I scored 3 Stark Watch 12 Pros! How you ask? Well, about 90% of the nerds that camped outside of the Stark Store for a week to get one have never seen a pair of boobs before. And I guess 3 of them thought that a little peek was worth a Stark Watch!

300 Credits - Pym Shrinking Disk (Instant Kill 1 Skill Magic Opponent) *1 in Stock!*

So I raided Hank's lab to see if I could find anymore... pictures... and instead I found these little disk thingies! Throwing it at things makes them shrink, but I made it so they they shrink magical things straight out of existence! Because f*** magic!

10,000 - Cloak of Levitation

I have absolutely no idea where this red cloak came from, but it can fly! And I think it has a mind of its own... whatever it is, I LOVE it! So it's gonna cost you if you want it.

350 Credits - The Phantom X Outfit (+2 to AC, +1 to Stealth checks) *For McGuinness* *SOLD OUT*

I call this the "Phantom" outfit. X is Roman numerals for 10 because I tried 9 dang times to work in some kind of stealth tech before I finally had to outsource it to those morons at E.G.G. (Westbrook charged me for supplies, labor, and quote, 'wasting his time with this nonsense', so I'm charging you.) It's a modified version of the tactical gear I made for your friends in S.T.R.I.K.E., but I had to sacrifice armor to make it stealthy. It's got the leather jacket you love so much and a mask that covers pretty much everything but your eyes. I made it white with black trim, but those colors adapt and switch depending on your surroundings.

0 Credits - Silver Spector Outfit (+2 AC, +1 Initiative) *Gift for Tonda* *SOLD OUT!*

I call this the "Silver Spector". I really think you'll like it Tonda! It's a pale silver, almost white battle suit. Plenty flexible, but I armored it up a bit because Doc Samson asked me to (he's concerned about how often you tell him you die). It should keep you safe. To add a flare of mystique, I gave you a hood that'll shroud your face! I didn't want to put S.H.I.E.L.D. logo on the shoulder, but Hill started breathing down my neck about dress code violations, so I hope you don't mind!


I do ink! But just Zodiac symbols, 'cause they're easy. Let me know, I'll hook you up! -Janet Van Dyne

150 Credits - Leo Tattoo (2D8+7 Magic Damage)

Leos are natural leaders and care about everyone. I feel like I can trust you if you've got this tat. (The spirit of a majestic lion pounces forward and attacks a single target in range).

150 Credits - Taurus Tattoo (2D8+4)

You just want a nice, quiet, relaxing spa day and I can get with that. See you in the mud bath! (The spirit of a bull charges forth, and rams every opponent directly in front of it for 20 ft)

150 Credits - Sagittarius Tattoo (2D8+11 Skill Damage) *SOLD OUT*

If you're rocking a Sagittarius, that tells me you're a strong, independent individual. Much respect! (The spirit of an archer appears and takes aim, attacking opponents up to 30 ft away).


Experimental Government Gadgets. Experimental being the operative word here... maybe sign the waiver first... -Agent Westbrook

100 Credits - Thwip Blaster (Stuns opponents for 1 turn. 10 shots)

Thwip your enemies with the sticky white stuff that shoots out of the- WAIT! That came out wrong! Shut up Acacia! That is not what she said!

15 Credits - Web Fluid (x1 shot for Thwip Blaster)

Try making this stuff on your own. Go ahead. I dare you. Yeah, that's what I thought, run me that cash son!

200 Credits - Repulsor Blaster (3D8+3 Tech damage)

We did not steal Stark tech, shut up! This baby is nuclear powered! Um... yeah, maybe be careful with that...

450 Credits - Sneaky Sniper (1D20+5)

Oh yeah! Nail your target from who knows how far away (120 ft) with this baby! It's quiet as McGuinness and hits like a truck! Just please, don't miss. Please.

600 Credits - Cosmic Gauntlet (6D6+6 Cosmic Damage, must roll percentile die after each use)

You'll win fights in a snap with this baby! It's a glove packed with cosmic energy! Stop it Acacia! Did you not hear me say cosmic energy!?!? This isn't a toy!

300 Credits - Technovore (Instant Kill 1 Mutant Opponent) *1 in Stock!*

This is a pretty dangerous tech virus! It got into our systems once and nearly wiped everything clean! Luckily, Eileen managed to trap it in kind of a digital prison, and now I just want to get rid of it!

10,000 Credits - Extremis

Shh! Not so loud! Look, I only stashed one vial of Extremis! Fury has no idea so keep it down! And yeah, it's not cheap. What's it do? Well how should I know!?


Drone warfare is the future! Wait, why is it looking at me like that... Ahhh! Get it away! Get it away! - Agent Westbrook

150 Credits - Seeker Drone (2D8+6)

This bad boy will seek out the weakest enemy in range (lowest HP) and destroy them with extreme prejudice! (2x damage against opponents in the yellow/red) Unless you tell it to attack someone else, that is.

150 Credits - Incendiary Drone (4D8 Chem Damage)

This guy has a nasty napalm concoction that'll light the joint up! Literally!

150 Credits - Cosmic Drone (3D6+5 Cosmic Damage)

We definitely did not unsafely harness cosmic energy into a drone. And this drone does not blast unsuspecting enemies with the Power Cosmic.

300 Credits - Crowd Control Drone (2D12+2 (x2))

This drone has two mini-drones attached to it, maximizing crowd coverage and hitting anyone dumb enough to be in its attack radius (AOE 10 ft)!

House of Harkness

Name's Agatha Harkness dear, S.H.I.E.L.D.'s "Supernatural Consultant". I've been here all along! -Agatha Harkness

15 Credits - Witches Brew (Restores 1D8+2 HP) *3 in Stock Daily*

A special concoction of mine! Keeps you feeling lively and ready to fight after taking a nasty hit. Hm? Oh no dear, I'm not an actual witch, it's just a fun name.

30 Credits - Holy Water (1D6 Magic damage and stuns Cosmic class characters for 1 turn)

I hear we're dealing with ghosts now? How exciting. I mean, terrifying. Take some Holy Water! It'll stop them in their tracks!

100 Credits - Siphoned Energy (+1 Energy) *3 in Stock Daily*

I siphoned the life energy from some hapless fools that dared to question my power- um... I mean... some really bad people... and now you can use it to make yourself more powerful!

400 Credits - Protection Spell (Halves all Incoming Damage for 5 Turns)

This spell will protect you, or anyone you cast it on, from most of the damage your enemies can do. It's especially helpful if the enemy's natural class is stronger than yours. Do use it wisely however, darling, it only lasts for 30 seconds.

300 Credits - Daggers of Denak (Instant Kill 1 Cosmic Opponent) *1 in Stock!*

These magical daggers are some of the most powerful weapons a sorcerer can conjure! They've proved very effective against visitors from outer space...

10,000 Credits - Staff of One

When blood is shed, let the Staff of One emerge! This is a nifty and quite powerful little relic, but the spell I had to cast to break the blood magic was very difficult and dangerous, so this one isn't cheap!

150 Credits - Sparky's Soul (1D8) *SOLD OUT!*

Some poor dog (that I definitely did not kill) lost his soul! Maybe he can be a good boy in the afterlife!

300 Credits - Einherjar Warrior (2D8+2) *SOLD OUT!*

This poor Asgardian soul got lost on his way to Valhalla. I definitely did not intercept him on his way to eternal paradise! What kind of monster would do that?

200 Credits - Defender of K'un-Lun Outfit (+12 HP, +1 to Strength Checks) *For Lance* *SOLD OUT*

I heard you had an Iron Fist on your team? Well, back sometime in the 1700's I just so happened to kill an Iron Fist- I mean... he died... from unfortunate events... anyways I managed to snag his armor. Very regal, dark green with golden shoulder pads, bracers, and greaves. It's also got that Shao-Lao dragon symbol on the chest plate. Oh, and this stupid bandana he was wearing. I guess it's tradition or something.

The Darkhold

Careful when using the book of the damned. It takes a toll on its reader. -Agatha Harkness

150 Credits - Darkhold Spell of Mutation (3D6+4 Mutant Damage)

This spell comes from En Sabah Nur himself! It reaches into the opponent's biology, takes hold of their latent (or active) X-Gene and forces them to trigger their mutation! I won't lie though, that can sometimes be pretty grotesque... (Enemy minion changes into Mutant class from whatever they were before)

150 Credits - Darkhold Spell of Malice (2D6+3 Magic Damage)

This will plant some nasty thoughts in someone's mind. It'll make 'em want to attack the nearest person to them, even if it's a friend! (Enemy takes initial damage and will be forced on next turn to attack another enemy. Bosses can fight the effect by succeeding a Wisdom saving throw.)

150 Credits - Darkhold Spell of Crushing Might (3D6+5 Skill Damage)

You will gain the strength of the Keepers of the Darkhold and strike your opponents with a mighty blow! This spell is sheer brute force darling!

150 Credits - Darkhold Spell of Pestilence (4D6+4 Chem Damage) *SOLD OUT!*

Your enemy (within range) will be deathly sick for a little bit (1 turn), and if they're not strong enough (fail a constitution saving throw) it could kill them instantly (minion only). Isn't that terrifyingly exciting!

Mac's Garage

You want fast? I got fast. -Agent Alphonso "Mack" Mackenzie

9,500 Credits - 2013 Ford Mustang Shelby GT 500 (6 Turbo Dice)

This baby pulls 662 horsepower, with a 5.2 supercharged engine, wrapped in a sleek race red body. Souped her up myself. Definitely worth adding to your collection.

5,500 Credits - 1969 Dodge Charger (4 Turbo Dice)

V8 engine, 4-speed transmission, 425 horsepower, man, this is a classic. I'll only let it go to someone that's gonna treat her with respect.

300 Credits - Roadkill (Instant Kill 1 Minion Opponent) *1 in Stock!*

I programmed Vette to respond to a locator beacon and run over anything in her path. Figured I'd help out in the field somehow.

0 Credits - "Vette" the Lola *Gift for Lance* *SOLD OUT*

Good as new buddy. Fresh paint, new rims, fully restored the engine, and I managed to reinforce the exterior without sacrificing the look. Even got Quatermain's cigarette stain out. Just try to be more carful this time!


I got all kinds of mods and spare parts. Take a look. -Agent Alphonso "Mack" Mackenzie

750 Credits - Supercharger (adds 2 Turbo Dice)

Don't try to attach this thing unless you know what you're doin'. I don't charge fellow agents labor, so you ain't gotta worry about all that.

90 Credits - Muffler (adds 1 Turbo Dice)

Hill loves to complain about noise. Loves it. Woman gets off on it. So, best keep things quiet. I'll install this muffler for you, no problem.

100 Credits - Rear Spoiler (adds 1 Turbo Dice)

This'll greatly improve your aerodynamics. Which goes double for our cars. You know, since they can fly.

He Who Remains

"For all time. Always." -He Who Remains

1 Credit - Mysterious Green Orb

I hope this helps you!

1 Credit - Mysterious Book

This will help Tonda. When the time comes.

1 Credit - Legacy Virus

This is dangerous. I think. I can't remember...

1 Credit - Small Circular Device

This will kill Shawn McGuinness.

1 Credit - Mysterious Red Orb

This will fix that mistake you made. Or it might make it worse...

1 Credit - Backpack

Where did this come from?

1 Credit - Trading Card

Lance? Do you want this?

1 Credit - Empty Jar

Hello old friend!

1 Credit - Video Tape

Maybe don't watch this...

1 Credit - Small Rectangular Device

Oh this one is my favorite!